Dungeon Defenders 2 Bug Reporting

Fixed Bugs
Bugs that have been fixed and the fix has been put into the game or soon will be.
Votes Bug Comments Date
13
Votes
Fixed
Lightning Aura, Fissure of Embermount, Blaze Balloon and Sand Viper dont crit anymore
https://youtu.be/YpK_aMT1PGY https://youtu.be/VYgZXJGPbqk https://youtu.be/1YdNTi47C0U https://youtu.be/AXhqhVN-6SI


13
Votes
Fixed
Siege Roller getting stuck in spawn location on Wyvren Den
Two spawned in the close left and right lanes, The right hand side lanes Siege Roller got stuck in the spawn location. Had to leave the map as after 10 mins, 5 attacking it from the front,, I did 200k dmg total and the other 5 mins afking hoping it would despa...


13
Votes
Fixed
EMP kobold boss Zap range is to big
This is worked as intended i guess, but duo to that you can lose nearly all maps duo to where it spawns, i consider it a deadly bug. The EMP Kobold boss explodes and applies damage in a huge radius, way bigger then the small EMP kobolds in C7. This Boss has a ...


12
Votes
Fixed
Poison Dart Tower dealing 2x damage.
This isn't really a bug but just something I'm waiting for you guys to fix and not sure if you're aware of it and if you're working on it right now. The PoisonDartTower's(PDT) Poison Damage originally increased overtime on afflicted targets but that was remov...


12
Votes
Fixed
Soul of Night not being autocollected
Hi, I was playing Forest Biome and I had 42 Soul of Nights before I started and when I finished after opening the chest and ending the game I still had 42 but the bag was full so it didn't collect it even though I had a slot with Soul of Nights already.


12
Votes
Fixed
Ogre gets stuck- Dragonfall baazar
Ogre was stucked for 10minutes, then he despawned. It happened at 4th wave, right entrance.   http://prnt.sc/eelqri


12
Votes
Fixed
Enemy Spawn Path Lines not showing
Title.Repro Chance: 100%Steps for Bug Repro:Path lines are not showing at all.Expected Results: Showing the lines obviously :)


11
Votes
Fixed
Flamethrower stops dealing damage bug
If the flamethrower tower stays on one target for ~30 seconds, it will stop spewing flame and stop doing damage while still doing the attack animation.   Easy to reproduce in tavern or in a match.  In a match, just build a flamethrower along with a tier 5 fr...


10
Votes
Fixed
Mystic dark torment + sand viper
Mystic's Dark torment says the following "The mystic hurls a dagger that impales her target dealing damage over time. Nearby sand vipers focus on that target. If the target dies, a defense appears and attacks enemies." 1. Now after some testing i noticed sand ...


10
Votes
Fixed
Inventory UI
When compairing gear at the vender the two windows are WAY too far to the right of the screen and i cant see any stats on my currently equipt item to compair to the item i may want to buy.Repro Chance: 100%Steps for Bug Repro:1. open blacksmith shop 2. try to ...


9
Votes
Fixed
Enemy and Defense Health Bars
 Regular enemies health numbers not showing, and also non %/trap defenses not properly showing health numbers. For example; skyguards, blockades, flamethrower, sand viper, volcano, etc. Both are kind of minor, but I would rather see the numbers instead of jus...


9
Votes
Fixed
Dryad Slimes have issues finding targets
The slimes from Dryad's Slime Pit frequently seem incapable of finding targets. They sit there, even when an orc or something is beating on the world tree. They will still explode if touched by an enemy, but they won't actively move towards them all the time. ...