Dungeon Defenders 2 Bug Reporting

Fixed Bugs
Bugs that have been fixed and the fix has been put into the game or soon will be.
Votes Bug Comments Date
0
Votes
Fixed
Fissure of Embermount visual glitching on walls
If you play the Unholy Catacombs incursion and place a Fissure of Embermount close to the walls, it will try to adjust to it and sometimes glitch heavily or z-fighting can also occur. The texture from Fissure should also not be placed on walls. This does not l...


0
Votes
Fixed
Sometimes player can get stuck in Demons Lair near the boss
After using the catapult to throw a boulder at the boss, i was catapulted a few times to the place in the screenshoot. It is not possible to jump out of this spot and the only way out is to die or finish the map. This could frustrate player because it could lo...


13
Votes
Fixed
Monk Boost Blockade Health Sphere does not increase current health of fully repaired walls
The Monk sphere "Boost Blockade Health" increases the health of a wall by 25%, but when placing it in range of an existing 100% health wall the wall will gain +25% max health but its current health will not change and it appears to be damaged. If you place the...


1
Votes
Fixed
Dark Ritual Blade
The Mystic's Dark Ritual Blade is hard coded to always drop with Hero Critical Chance & Chaos Incentive. On the Devstream on October 21st, Daniel Haddad said this had to happen because the Mystic wasn't released yet at the time and after the Mystic's release i...


1
Votes
Fixed
Blunder Broom Duster freeze sphere and extra 1 second passive do not give even 1 second of freeze.
The description of the the sphere notes 3 seconds and with additional 1 second passive should get 4 seconds of freeze. As is, before you can say Freeze/Unfreeze it is over. Less then a second. Once in a great while I can get the freeze crush to work if I run u...


0
Votes
Fixed
Slight spelling error
Hi, not really a bug, but I thought you might appreciate someone point out that the description for Little-Horn valley says "the armies of the old ones at here!"Thought it'd be nice to let you know :)Doing a great job with the game, thanks!


1
Votes
Fixed
Passive Defence Critical Hit Chance variable rounding problem
The passive Defense Critical Chance has an integer variable displayed between 3-5% for Legendary gear. If you create a tower without any items on, look at the critical chance, and then equip the item you will notice that often the critical chance will increas...


2
Votes
Fixed
Mystic Sand Viper inspect bugs
The Sand Viper tower does not display it's attack damage or DPS or damage done stats - it basically shows the Frosty stats with crit chance


3
Votes
Fixed
Towering Poison passive removed from gear during Hero Buff but still rolls on new gear
The Huntress builder passive Towering Poison was removed from existing gear a couple of patches back, but the passive continues to roll on new gear. I think the Speedy Darts passive also still rolls, but that is rarer (only rolls on Huntress Totems so not very...


5
Votes
Fixed
Class specific passives not color coded
Several passives for specific classes are not color coded. Examples: Amped Up, Radiance, Starlight Burst, Aftershock, etc


1
Votes
Fixed
Altar Assassins are attacked by Snake Coil
In the Altar of the Athame Incursion, the Altar Assassins get targeted by the Mystic Snake Coil even though they are invulnerable. This will also cause the Mystic Vipers to attack them too.


0
Votes
Fixed
Tuskar's attack range is bad.
Tuskar is the War Boar miniboss with the Purple Mace. Every once in awhile I notice that he begins his attack animation too far from a wall and continues to stay at the distance while stuck in his constant flurry of attacks that don't hit the wall. I didn't b...