Dungeon Defenders 2 Bug Reporting

Fixed Bugs
Bugs that have been fixed and the fix has been put into the game or soon will be.
Votes Bug Comments Date
1
Votes
Fixed
Coalesce damage numbers is on by default when it is turned off.
Coalesce damage numbers is on by default when I have it turned off. To turn it off I have to click the option on, then off and save it. It is on by default every time I launch the game. To be clear, the option in the menu is OFF, but it is acting as if it is t...


1
Votes
Fixed
Dark alter incursion bug
The assassins target the mystic towers straight away when the wave starts, i cant draw aggro until the mystic towers are destroyed. The moment there arent any players alive they target the other towers.


1
Votes
Fixed
colossus attackspeed increases with upgrading it
The attackrate of colossus get's slower if you upgrade him, instead of getting faster as it usually should.


1
Votes
Fixed
Altar Assassins are attacked by Snake Coil
In the Altar of the Athame Incursion, the Altar Assassins get targeted by the Mystic Snake Coil even though they are invulnerable. This will also cause the Mystic Vipers to attack them too.


1
Votes
Fixed
Passive Defence Critical Hit Chance variable rounding problem
The passive Defense Critical Chance has an integer variable displayed between 3-5% for Legendary gear. If you create a tower without any items on, look at the critical chance, and then equip the item you will notice that often the critical chance will increas...


1
Votes
Fixed
Blunder Broom Duster freeze sphere and extra 1 second passive do not give even 1 second of freeze.
The description of the the sphere notes 3 seconds and with additional 1 second passive should get 4 seconds of freeze. As is, before you can say Freeze/Unfreeze it is over. Less then a second. Once in a great while I can get the freeze crush to work if I run u...


1
Votes
Fixed
Dark Ritual Blade
The Mystic's Dark Ritual Blade is hard coded to always drop with Hero Critical Chance & Chaos Incentive. On the Devstream on October 21st, Daniel Haddad said this had to happen because the Mystic wasn't released yet at the time and after the Mystic's release i...


1
Votes
Fixed
Oil Geyser Trap having a dmg radius and a damage radius on inspect, both have different values
If you inspect the Oil Geyser Trap you will notice that it has a DMG radius and a damage radius properties. Both meaning the same, it should made more clear what the difference is between these 2 stats for these 2 have different values too. steps to reproduce:...


1
Votes
Fixed
Tephra Bomb passive only works from one item, it is either the totem or the weapon
The damage of the Tephra Bomb passive is only calculated from one part. It should take both passives into account, from weapon and amulet, or it takes an usefull spot away on alot of items. steps to reproduce: place a volcano with the lavamancer who has the T...


1
Votes
Fixed
Altar of Athame flying tower placement bug
On the Altar of Athame Incursion, it is possible to place defenses floating way above the altar even though there does not seem to be anything there to support the towers.


1
Votes
Fixed
Return Of Maldonis impossible to build spot (for protons)
When we're trying to build protons near spawn at right corner usualy after 4 node(it's not 100% number,it's just number) it stop letting us build more protons...BUT.When we start to build New proton node it let us build them at this spot.So this thing just let...


1
Votes
Fixed
No Green Mana dropping on wave 7 of Catacombs NM4 incursion
I am not sure what caused this bug, I have never seen it before. Unfortunately I only managed to record the very end of the wave, as I did not notice early in the round due to completing the clensing. Only when I went to repair a wall, did I realize I couldn't...