Current steps to always have working WM's for me.
1. Fail wave, restart wave.
2. Delete and rebuild all WM's since they won't be lootable once they reach 100%.
3. Loot nukes
4. Loss of resources for having to delete and recreate a turret.
Expected Results: Steps it should be: 1. Fail wave, restart wave 2. Once WM's reach 100%, loot nuke. 3. Profit
Hello RaynDrahps!
We have identified the issue here and are currently working on a fix and should have it rolled out within the next couple of updates.
Thank you for improving Dungeon Defenders 2!