-Win a map.
-Switch hero when the Victory logo appears.
Expected Results: Don't die.
had this bug also for a few days, it tells me i died, but my respawnlocation is not spawn but the last position i was dieing.
in addition, i had a gauntlet with shards equipped in the mission, switched midwave to a new lootdrop. died on victoryscreen. the lootbox was green, i expected mystic or legend. back in town i wanted to switch my old shards of the old gauntlet to the new. but old gauntlet gone, shards gone.
feels like the client just equippes the new item, and overrides/deletes the slot. might explain the death and bad loot(if server asumes that no gauntled was equipped at all)
victorydeath occours across all heros, and different gamemodes
equipped shards reappeared in inventory 24hours later, but the gauntlet which had the shards equipped did not reapear
this is also a bug for me - as i often switch from fighter to mage ( as my mage has a random gold increase item ) so i like to use him to clean up at the end of the map and open the chest, but it will kill him. i just assumed the game was doing that on purpose because it had to "reset" the item-type inside the chest because it's related to what hero you have out - and by changing the hero after the chest is programmed, you have to die for it to be reprogammed for the new character.
i now get it not only in maps but in tavern too
and i cant get any of my skills to work and it keeps happening
please fix it